|
Register
•
Donate
•
Login
Is as precise as Imperial Stormtroopers. |
Robobob - 1/10/2011 5:27:41 PM (Created: 1/4/2011 7:11:11 AM)
Card Text
Force 5, replaces turn; range 6; 50 damage to target and 1 enemy within 5 of that target. Huge and smaller characters damaged by this power are activated unless they successfully make a SAVE 16.
Glossary Text
Only the original target must be within a range of 6 for this Force Power. The second target just needs to be within 5 squares of the first, even if that second target isn't within range 6 of this character. Only enemies who were damaged have a chance at activation; if an enemy prevented or reduced all damage then there is no chance of activation.