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Impressive. Most impressive.

Exar Kun

esbeltatamaral - (Created: 1/19/2024 8:48:11 AM)

Card Text

Force 3 Force Renewal 1 (This character gets 1 Force point each time he activates) Dark Force Spirit 1 (If this character is defeated, each enemy character with a Force rating loses 1 Force point each time it activates for the rest of the skirmish) Lightsaber Assault (Force 1, replaces attacks: Make 2 attacks) Transfer Essence (Force 1, usable only on this character's turn: Choose 1 living ally. Remove that ally from play and place this character in that ally's space; that ally is defeated.) Card Text This character gets 1 Force point each time it activates Card Text If this character is defeated, each enemy character with a Force rating loses 1 Force point each time it activates for the rest of the skirmish Card Text Force 1, replaces attacks: Make 2 attacks Card Text Force 1, usable only on this character's turn: Choose 1 living ally. Remove that ally from play and place this character in that ally's space; that ally is defeated.

Glossary Text

(Force) Whenever a character with this Force power activates, it automatically gets 1 Force point. It can get more Force points than its starting Force rating. (Force) If a character with this Force power is defeated, each enemy character with a Force rating automatically loses 1 Force point each time it activates for the rest of the skirmish. This effect even applies to characters with Force ratings who enter play later. If there are no enemy characters with a Force rating, this Force power has no effect. (Force; 1 Force point) Instead of making its normal attack or attacks, a character using this Force power makes two attacks against an adjacent enemy (these can target different enemies). A character can move normally on the turn that it uses this Force power. (Force; 1 Force point) A character using this Force power chooses any living ally, who does not have to be a legal target. Remove that ally from play and place this character in any legal square of the space the ally formerly occupied. That ally is immediately defeated and cannot take advantage of any effects that would prevent that result (such as Avoid Defeat.) This ability is usable only on this character’s turn.

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