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I can't believe it's not bantha!

Freedon Nadd

esbeltateramara - (Created: 2/3/2024 8:44:32 AM)

Card Text

Force 2 Force Renewal 1 (This character gets 1 Force point each time he activates) Dark Force Spirit 1 (If this character is defeated, each enemy character with a Force rating loses 1 Force point each time it activates for the rest of the skirmish) Sith Rage (Force 1: +10 Damage on all attacks this turn) Sith Sorcery (Force 2, usable only on this character's turn: Enemy characters within 6 squares are considered activated this round; save 11) Card Text This character gets 1 Force point each time it activates Card Text If this character is defeated, each enemy character with a Force rating loses 1 Force point each time it activates for the rest of the skirmish Card Text Force 1: +10 Damage on all attacks this turn Card Text Force 2, usable only on this character's turn: Enemy characters within 6 squares are considered activated this round; save 11

Glossary Text

(Force) Whenever a character with this Force power activates, it automatically gets 1 Force point. It can get more Force points than its starting Force rating. (Force) If a character with this Force power is defeated, each enemy character with a Force rating automatically loses 1 Force point each time it activates for the rest of the skirmish. This effect even applies to characters with Force ratings who enter play later. If there are no enemy characters with a Force rating, this Force power has no effect. (Force; 1 Force point) A character using this Force power gets a +10 bonus to Damage on all its attacks until the end of the turn. Sith Rage works even when the character is making an attack of opportunity. (Force; 2 Force points) All enemy characters within 6 squares are considered activated this round. Each potentially affected enemy can avoid this effect with a save of 11. This ability is usable only on this character’s turn.

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