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esbeltateramara - 2/7/2024 4:50:08 AM (Created: 2/7/2024 4:48:21 AM)
Card Text
Force 2 Force Renewal 1 (This character gets 1 Force point each time he activates) Force Lightning 2 (Force 2, replaces attacks: range 6; 30 damage to target and 2 characters adjacent to that target) Force Stun (Force 1, usable only on this character's turn: range 6; target living enemy is considered activated this round; save 11) Sith Rage (Force 1: +10 Damage on all attacks this turn) Card Text This character gets 1 Force point each time it activates Card Text Force 2, replaces attacks: range 6; 30 damage to target and 2 characters adjacent to that target Card Text Force 1, usable only on this character's turn: range 6; target living enemy is considered activated this round; save 11 Card Text Force 1: +10 Damage on all attacks this turn
Glossary Text
(Force) Whenever a character with this Force power activates, it automatically gets 1 Force point. It can get more Force points than its starting Force rating. (Force; 2 Force points) Instead of making its normal attack or attacks, a character using this Force power deals 30 damage to one target enemy and two characters adjacent to that target (enemies and allies alike, including the acting character if there aren’t enough others). The first enemy must be a legal target and must be within 6 squares, but the adjacent characters don’t need to be. Early versions of this Force power were called Force Lightning or Force Lightning 30. (Force; 1 Force point) A target living enemy within 6 squares is considered activated this round. That enemy can avoid this effect with a save of 11. This ability is usable only on this character's turn. (Force; 1 Force point) A character using this Force power gets a +10 bonus to Damage on all its attacks until the end of the turn. Sith Rage works even when the character is making an attack of opportunity.