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Facehugger Attack

Warev Ririp - 8/7/2015 6:51:25 AM (Created: 7/26/2015 1:57:23 PM)

Card Text

Replaces turn; this character is removed from play. Place a character named Facehugger in any unoccupied square within 6 squares adjacent to a living enemy character. After placement, target adjacent living Small, Medium or Large enemy character must save 16 (or save 6 if Unique). Failure removes the Facehugger from play and causes the target to activate and join your squad; it cannot move, attack, use any special abilities or Force powers. In this state, an allied Xenomorph character with the Cocoon special ability that starts its turn adjacent to the target may move it to a wall within range. Upon activation of the target, save 11; success removes the target from play. A character named Chestburster joins your squad and sets up in the square the target formerly occupied.

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