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Aged like a fine wine. |
Robobob - 9/30/2012 11:58:22 AM (Created: 1/22/2011 7:29:18 PM)
Card Text
When this character defeats an adjacent enemy of size Large or smaller, this character may choose 1 special ability with the Range Weapon descriptor that character has; this character gains that special ability for the rest of the skirmish; This character may only have 1 Range Weapon special ability at a time, if it gains a new special ability the old one is lost.
Glossary Text
Special abilities without the Range Weapon descriptor in their text but still considered Range Weapons include special abilities with keywords: Beam, Blaster, Cannon, Disintegration, Gun, Grappling Hook, Flamethrower, Flux Density, Mortar, Pistols, Rifle, Stunner, and Weapon.