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Drag to Hell

Jargon Madjin - 2/21/2020 2:24:14 AM (Created: 2/21/2020 2:18:01 AM)

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Freddy can target one adjacent piece and drag them into the Dream Realm, using this ability will cost 50 hit points for balancing reasons. If the target makes a save roll of 16 they will escape Freddys grasp and avoid being dragged into the Dream Realm. Others can also attempt a save roll of 11 to 'wake up' the target Freddy dragged into his realm. This ability counts towards a turn.

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