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saber1 - (Created: 3/2/2010 12:00:00 AM)
Card Text
Replaces attacks: range 6; 10 damage, target is considered activated this round, and target is ensnared; save 11 negates. Each time the ensnared character activates, it must attempt a save of 11. On a failure, that character takes 10 damage and is considered activated that round. On a success, that character is no longer ensnared.
Glossary Text
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