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Rope Trap

GenCracken - 7/22/2022 10:02:04 AM (Created: 6/15/2022 5:56:45 AM)

Card Text

Any medium or smaller character that enters the Trap Area ends their move there and cannot attack, save 6. Large or Larger characters have their speed reduced by half for the rest of their move after crossing the Trap Area and can’t make extra attacks. If a Large or larger unit ends it’s turn within the Trap Area, their Speed is reduced by half and they cannot make extra attacks on their next turn. Units passing within the Trap Area with Speed 8 or higher immediately take 40 Damage, save 6.

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