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Trap Areas

GenCracken - (Created: 7/22/2022 10:16:56 AM)

Card Text

At the start of the skirmish, before initiative is determined, designate 4 areas on the battlefield as “Trap Areas”. One is the Swinging Log Trap which occupies a 6x2 square space between two “trees.” The second is the Net Trap, a 4c4 square space anywhere in the battlefield. Third is the Rolling Log Trap, which occupies a 10x6 space. For the Rolling Log Trap, one end of the Area is impassible terrain (4x6). When it activates, impassible terrain becomes clear and the opposite end becomes impassible terrain (4x6). Finally Designate a Rope Trap that occupies a 6x1 square space between two “trees.” The Rope Trap and Net Trap are activated by the enemy, the Log Traps are activated by the player. The Rolling Log Trap and Net Trap can only be used once per skirmish. When the Swinging Log Trap activates, it must wait an entire phase before it can be activated again. The Rope Trap can be activated every phase but only affects one enemy per phase.

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