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Your uncle wouldn't allow it.

Daring Escape

CHRMCX - (Created: 10/26/2024 8:52:39 PM)

Card Text

Once per skirmish, if this character has been reduced to half of its printed hitpoints or less, you may choose to forfeit the initiative of a round before it is determined. If you do so, remove this character from the battle grid and place him in any square of your choosing after your opponents first activations of the round. This ability may be used in conjunction with Trample.

Glossary Text

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