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Is a one-man wrecking crew. |
GenCracken - (Created: 9/23/2025 5:20:44 AM)
Card Text
At the end of this phase, if this unit has not taken any damage this phase, roll a die. 1-10 nothing happens, 11-15 remove 10 Damage from this unit. 16-20 remove 20 damage from this unit.
When this unit takes damage, you may ignore 10 Damage. When this happens, you may not use Onboard Astromech for the rest of the skirmish.
Glossary Text
(None)