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Chocolate milk, strawberry milk. A Jedi craves not these things. |
esbeltateramara - (Created: 1/12/2026 8:39:13 AM)
Card Text
Unique Deadly Attack (Scores a critical hit on an attack roll of natural 19 or 20) Double Attack (On his turn, this character can make 1 extra attack instead of moving) Evade (When hit by an attack from a nonadjacent enemy, this character takes no damage with a save of 11) Momentum (If this character has moved this turn, he gets +4 Attack and +10 Damage against adjacent enemies) Card Text On its turn, this character can make 1 extra attack instead of moving Card Text Scores a critical hit on an attack roll of natural 19 or 20 Card Text When hit by an attack from a nonadjacent enemy, this character takes no damage with a save of 11 Card Text If this character has moved this turn, it gets +4 Attack and +10 Damage against adjacent enemies
Glossary Text
This character is one of a kind and has a given name, such as Luke Skywalker. You cannot have more than one Unique character with the same given name in your squad. Different versions of the same character have slightly different names, but all of them count as that character for purposes of this ability. For example, “Luke Skywalker, Rebel,” “Luke Skywalker, Jedi Knight,” “Luke Skywalker, Champion of the Force,” and “Luke Skywalker on Tauntaun” all count as “Luke Skywalker.” Where there is the possibility of confusion, the card text specifies the name this character counts as. Ignore the Unique ability’s squad-building restrictions in Out of the Box games. This character scores a critical hit on a roll of natural 19 or 20 instead of only on 20. On its turn, if this character attacks without moving first, it then has the option either to move normally or to make an extra attack. The extra attack can be against the same enemy as the original attack, but it doesn't have to be. Since this special ability works only on its turn, this character still makes only a single attack when making an attack of opportunity. Whenever this character is hit by an attack from a nonadjacent enemy, it can avoid the damage with a save of 11. If this character has moved at least 1 square during its turn, it gets a +4 bonus to Attack and a +10 bonus to Damage against adjacent enemies. Since this special ability works only on this character's turn, it doesn't help with attacks of opportunity.