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When 900 years old Bloo Milk is, taste as good it will not.

Scenario: Rooftop Skirmish

GenCracken - 3/18/2026 4:28:20 PM (Created: 3/17/2026 8:19:50 PM)

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Map Setup The map consists of buildings separated by gaps of 3–6 squares. ? Movement • Characters with Flight may move freely across the map. • All other characters must jump from rooftop to rooftop. • Crossing a gap costs double movement (Example: a 3-square gap costs 6 movement) ? Jumping • If a character uses all of its Speed to cross a gap, it must roll Save 6 ? On a failure, the character is defeated. ? Height • Jumping to a higher rooftop: Add +2 movement for each level higher. • Jumping to a lower rooftop: Take 10 damage for every 2 levels fallen ? Roll Save 11 for each 10 damage. ? Force Users • Characters with a Force rating ignore: • movement penalties from gaps • falling damage • jump saves

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