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Affinity: Your squad may contain Bloo Milk, regardless of faction.

Boba Fett, Mercenary Commander

esbeltateramara - (Created: 7/13/2026 6:26:00 AM)

Card Text

Unique Flight (Ignores difficult terrain, enemy characters, low objects, and pits when moving) Accurate Shot (Can attack an enemy with cover even if it's not the nearest enemy) Cunning Attack (+4 Attack and +10 Damage against an enemy who has not activated this round) Missiles 30 (Replaces attacks: sight; 30 damage to target and to each character adjacent to that target; save 11) Penetration 10 (Enemies' Damage Reduction is reduced by 10 against this character's attacks) Ignores difficult terrain, enemy characters, low objects, and pits when moving Can attack an enemy with cover even if it's not the nearest enemy +4 Attack and +10 Damage against an enemy who has not activated this round Replaces attacks: sight; 30 damage to target and to each character adjacent to that target; save 11 Enemies' Damage Reduction is reduced by 10 against this character's attacks

Glossary Text

This character is one of a kind and has a given name, such as Luke Skywalker. You cannot have more than one Unique character with the same given name in your squad. Different versions of the same character have slightly different names, but all of them count as that character for purposes of this ability. For example, “Luke Skywalker, Rebel,” “Luke Skywalker, Jedi Knight,” “Luke Skywalker, Champion of the Force,” and “Luke Skywalker on Tauntaun” all count as “Luke Skywalker.” Where there is the possibility of confusion, the card text specifies the name this character counts as. Ignore the Unique ability’s squad-building restrictions in Out of the Box games. This character ignores enemy characters, low objects, difficult terrain, and pits when moving. Walls still block its movement, and it must still end its move in a legal space. Because this character ignores enemies, they cannot make attacks of opportunity against it. This character can attack an enemy with cover even if it's not the nearest enemy. The enemy still gains a +4 bonus to Defense from cover. This character gets a +4 bonus to Attack and a +10 bonus to Damage against an enemy who has not activated this round. Instead of making its normal attack or attacks, this character can target an enemy within line of sight. This follows all the usual rules for choosing a target. The target and all characters adjacent to it (enemies and allies alike) take 30 points of damage. Each character can avoid the damage with a save of 11. Using this special ability is not an attack and does not require an attack roll. You cannot target an empty square with Missiles. Enemies’ Damage Reduction is reduced by 10 against this character’s attacks. If this character’s Penetration number exceeds the target’s Damage Reduction, its damage does not increase.

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