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Helps build strong bones and healthy initiative rolls.

Custom Set / Faction Custom Set / Faction Character

Hit Points: 130
Defense: 20
Attack: 15
Damage: 20
Rarity: Rare
Base: Medium
Gender: Male
Creator: saber1
Created: 5/24/2011
Updated: 6/21/2011
Sets: AllegianceThe Master Set

Special Abilities

  • Unique
  • Melee Attack (Can attack only adjacent enemies)
  • Affinity (May be in an Imperial squad)
  • Juyo Style Mastery (Scores a critical hit on an attack roll of natural 19 or 20. Whenever this character scores a critical hit, he can make 1 immediate extra attack at +20 Damage. Whenever this character takes damage from a Force power, he takes 10 extra damage.)
  • Shroud of the Dark Side (Enemies within 6 squares do not benefit from commander effects and gain -2 to each of their rolls. An enemy within 6 squares may spend 1 force point during its turn to gain immunity to this ability for the rest of the round.)
  • Triple Attack (On his turn, this character can make 2 extra attacks instead of moving)

Force Powers

  • Force 3
  • Force Renewal 1 (This character gets 1 Force point each time he activates)
  • Master of the Force 2 (May spend Force points up to 2 times in a single turn)
  • Force Lightning 3 (Force 3, replaces turn: range 6; 40 damage to target and 2 characters adjacent to that target. Huge or smaller characters are considered activated this round; save 11.)
  • Force Storm 4 (Force 4, replaces attacks: 40 damage to all adjacent characters)
  • Lightsaber Deflect (Force 1: When hit by a nonmelee attack, this character takes no damage with a save of 11)
  • Pawn of the Dark Side (Force 1, replaces attacks: sight; 1 non-Unique ally takes an immediate turn, which does not count as one of your 2 activations this phase; at the end of that turn, it takes 10 damage)
  • Surprise Move (Force 1; Once per round, after initiative is determined, this character can immediately move up to his Speed before any other character activates)
Average Rating: 9.00 (1)


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