Special Abilities
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Unique
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Melee Attack (Can attack only adjacent enemies)
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Triple Attack (On his turn, this character can make 2 extra attacks instead of moving)
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Cunning Attack (+4 Attack and +10 Damage against an enemy who has not activated this round)
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Cloaked (If this character has cover, he cannot be targeted by nonadjacent enemies)
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Evade (When hit by an attack from a nonadjacent enemy, this character takes no damage with a save of 11)
Force Powers
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Force 3
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Force Renewal 2 (This character gets 2 Force points each time he activates)
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Master of the Force 2 (May spend Force points up to 2 times in a single turn)
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Sith Rage 2 (Force 2: +20 Damage on all attacks this turn)
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Force Lightning 5 (Force 5, replaces turn: range 6; 60 damage to target and 2 characters adjacent to that target. Huge or smaller characters are considered activated this round; save 16)
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Force Repulse 5 (Force 5, replaces turn: 50 damage to all characters within 5 squares; push back Huge or smaller characters to 6 squares from this character. Huge or smaller characters are considered activated this round; save 16.)
Average Rating: 9.33 (3)
Creator's Rating: 10/10