Special Abilities
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Unique
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Melee Attack (Can attack only adjacent enemies)
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Advantageous Attack (+10 Damage against an enemy who has not activated this round)
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Ataru Style (+4 Attack if exactly 1 enemy is within 6 squares)
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Distraction (Suppresses adjacent enemy commander effects)
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Jar'Kai Technique (While this character has more than half Hit Points remaining, whenever she makes a save by using a Force power whose name contains Lightsaber, add +2 to the result)
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Stealth (If this character has cover, she does not count as the nearest enemy for an attacker farther than 6 squares when choosing targets)
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Synergy (An allied Quinlan Vos may reroll 1 failed save each turn while within 6 squares of this character)
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Twin Attack (Whenever this character attacks, she makes 1 extra attack against the same target)
Force Powers
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Force 2
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Force Renewal 1 (This character gets 1 Force point each time she activates)
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Force Leap (Force 1: This turn, this character can move through enemy characters without provoking attacks of opportunity)
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Force Push 2 (Force 2, replaces attacks: range 6; 20 damage; push back target 2 squares if Huge or smaller)
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Lightsaber Defense (Force 1: When hit by an attack, this character takes no damage with a save of 11)