Special Abilities
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Unique
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Melee Attack (Can attack only adjacent enemies)
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Hand of the Emperor (This character can spend his own Force points once per turn and spend Force points from a character whose name contains Emperor Palpatine once per turn)
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Imperial Loyalist (Immune to Betrayal while an ally with Emperor or Admiral in it's name is in your squad)
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Jedi Hunter (+4 Attack and +10 Damage against enemies with Force ratings)
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Twin Attack (Whenever this character attacks, he makes 1 extra attack against the same target)
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Unorthodox (Whenever an enemy uses Lightsaber Block or Parry to prevent damage from this character's attack, that enemy must make a save of 14 instead of 11)
Force Powers
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Force 4
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Lightsaber Defense (Force 1: When hit by an attack, this character takes no damage with a save of 11)
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Probe Mind (Force 2, range 6; usable at the beginning of round: Intuition, Ambush and Surprise Move are suppressed for rest of round.)
Commander Effect
Allied Commandos gain Jedi Hunter while within 6 squares of an allied Commando.
Commander of an elite squad of Imperial Commandos, Sa Cuis was ordered to undertake a suicide mission by Emperor Palpatine to track and kill Darth Vader.