Special Abilities
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Melee Attack (Can attack only adjacent enemies)
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Double Attack (On his turn, this character can make 1 extra attack instead of moving)
Force Powers
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Force 4
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Force Protection (Force 0, use when damaged by a special ability, reduce the damage dealt by 10, SAVE 11.)
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Lightsaber Protection (Force 1, When this character or an adjacent ally is hit by a non-melee attack; that character takes no damage with a SAVE 11)
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Force Repulse 3 (Force 3, replaces turn: 30 damage to all characters within 3 squares; push back Huge or smaller characters to 4 squares from this character. Huge or smaller characters are considered activated this round; save 11.)
Commander Effect
Non-unique followers within 6 get +4 Attack.
From the Mandalorian Wars of the Old Republic, to the Great Clone Wars, to the invasion of the Yuuzhan Vong, courageous Jedi Generals have led troops into battle.