Special Abilities
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Unique
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Melee Attack (Can attack only adjacent enemies)
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Bodyguard (If an adjacent ally would take damage from an attack, this character can take the damage instead)
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Cortosis Gauntlet 18 (Whenever this character rolls 18 or better on a save when using Lightsaber Block against an enemy with a lightsaber, that enemy gets -20 Damage for the rest of the skirmish)
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Double Attack (On her turn, this character can make 1 extra attack instead of moving)
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Imperial Knight
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Synergy (+4 Attack while an allied Imperial Knight is within 6 squares)
Force Powers
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Force 4
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Lightsaber Block (Force 1: When hit by a melee attack, this character takes no damage with a save of 11)
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Surprise Move (Force 1; Once per round, after initiative is determined, this character can immediately move up to her Speed before any other character activates)