Special Abilities
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Unique
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Droid (Immune to critical hits; not subject to commander effects)
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Flight (Ignores difficult terrain, enemy characters, low objects, and pits when moving)
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Evade (When hit by an attack from a nonadjacent enemy, this character takes no damage with a save of 11)
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Cunning Attack (+4 Attack and +10 Damage against an enemy who has not activated this round)
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Ion Gun +20 (+20 Damage against nonliving enemies)
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Droid Dominator (Replaces attacks, adjacent non-Unique droid joins this characters squad, save 16.)
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Cloaked (If this character has cover, he cannot be targeted by nonadjacent enemies)
"You could say I'm something of a… patriot." ―Goto