Special Abilities
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Unique
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Melee Attack (Can attack only adjacent enemies)
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Triple Attack (On his turn, this character can make 2 extra attacks instead of moving)
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Counterattack (Whenever this character is hit by a melee attack, make a save of 11. On a success, this character can make an immediate attack against that attacker.)
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Force Immunity (Enemies cannot affect this character with Force powers, or spend Force points to reroll attacks against this character or to respond to this character's attacks and abilities)
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Jedi Hunter (+4 Attack and +10 Damage against enemies with Force ratings)
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Master Tactician (You automatically choose who goes first except on a roll of 1)
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Ritual Scarring (This character ignores special abilities from allies that alter his printed Attack or Damage rating)
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Scepter of Power (Replaces turn: 40 Damage to 1 enemy within 3 squares. A living character takes an additional 30 Damage; Save 16)
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Vonduun Crab Armor 2 (When this character takes damage, it can reduce the damage dealt by 10 with a save of 2)
Commander Effect
Yuuzhan Vong allies gain Vonduun Crab Armor 9. Allied Yuuzhan Vong Slayers within 6 squares gain Twin Attack.