Special Abilities
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Unique (Counts as Rugess Nome.)
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Bith
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Melee Attack (Can attack only adjacent enemies)
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Maxi-Chlorians (If this character is defeated, choose one enemy with a Force rating within 6 squares. That enemy cannot spend Force points for the rest of the skirmish, save 11.)
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Affinity (Non-Unique characters with Mounted Weapon may be in your squad regardless of faction.)
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Double Attack (On his turn, this character can make 1 extra attack instead of moving)
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Cunning Attack (+4 Attack and +10 Damage against an enemy who has not activated this round)
Force Powers
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Force 2
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Force Renewal 2 (This character gets 2 Force points each time he activates)
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Master of the Force 2 (May spend Force points up to 2 times in a single turn)
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Force Lightning 2 (Force 2, replaces attacks: range 6; 30 damage to target and 2 characters adjacent to that target)
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Force Lightning 4 (Force 4, replaces attacks: range 6; 50 damage to target. Huge or smaller characters are considered activated this round; save 16)
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Anticipation (Force 1: Reroll initiative once per round)
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Lightsaber Defense (Force 1: When hit by an attack, this character takes no damage with a save of 11)
Commander Effect
Allies with Mounted Weapon gain +4 Attack, +4 Defense, and Evade.
"To we who dwell in the Force, normal life is little more than pretense. Our only actions of significance are those we undertake in service to the dark side." ―Darth Tenebrous