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Will not condone a course of action that will lead it's people to war.

Custom Set / Faction Custom Set / Faction Character

Hit Points: 130
Defense: 22
Attack: 10
Damage: 20
Rarity: Very Rare
Base: Medium
Gender: Male
Creator: Gungan Batman Clone
Created: 9/25/2012
Updated: 10/22/2012
Sets: The Force Unleashed II

Special Abilities

  • Unique
  • Melee Attack (Can attack only adjacent enemies)
  • Double Attack (On his turn, this character can make 1 extra attack instead of moving)
  • Light Tutor (At the start of the skirmish, choose an ally. If that ally does not have a Force rating, it gains Force 1 and can spend this Force point normally; it is considered to have a Force rating for the rest of the skirmish. If that ally already has a Force rating, it gains 1 Force point.)
  • Turn to the Light (Replaces attacks: range 6; target 1 character with a Force rating. The target makes a save of 11; if the save fails, the target joins this character's squad until the end of the skirmish.)
  • Redemption (Whenever an allied character would join the opponent's squad make a save of 6. On a success that character stays on your squad. This save cannot be re-rolled.)

Force Powers

  • Force 3
  • Force Renewal 1 (This character gets 1 Force point each time he activates)
  • Essence of Life (Force 2: When a living ally within 6 squares would be defeated, that ally makes a save of 11. On a success, that ally has 10 Hit Points instead of being defeated.)
  • Force Essence (When this character is defeated, you may immediately set up a character named Yoda, Force Spirit in the square this character formerly occupied. Any "at the start of the skirmish" instances are immediately resolved.)
  • Force Defense (Force 3: Cancel a Force power used by a character within 6 squares)
  • Master Alter (Force 2, sight; any 1 character rerolls its last attack.)
  • Force Stun (Force 1, usable only on this character's turn: range 6; target living enemy is considered activated this round; save 11)
  • Master Levitation (Force 3, replaces turn; Move 1 Huge or smaller character, including emplacements, within 6 squares to any unoccupied square within 6 squares. This move does not provoke attacks of opportunity. If that character has a Force Rating it may avoid this effect with a Save 11)

Commander Effect

Allied characters within 6 squares gain Force Renewal 1.

Average Rating: 8.00 (1)


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