Special Abilities
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Unique
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Melee Attack (Can attack only adjacent enemies)
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Double Attack (On his turn, this character can make 1 extra attack instead of moving)
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Intuition (Once per round, after initiative is determined, this character can immediately move up to his speed before any other character activates)
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Soresu Style (When hit by an attack from a nonadjacent enemy, this character takes no damage with a save of 11)
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Noble Sacrifice (When this character is defeated, 1 Rebel follower may make an immediate attack)
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Jedi Trainer (At the start of the skirmish, choose an allied character with a Force rating. That ally gains 1 Force point and Lightsaber Deflect)
Force Powers
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Force 3
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Force Essence (When this character is defeated, you may immediately set up a character named Obi-Wan Kenobi, Jedi Spirit in the square this character formerly occupied. Any "at the start of the skirmish" instances are immediately resolved.)
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Lightsaber Sweep (Force 1, replaces attacks: Can attack each adjacent enemy once)
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Jedi Mind Trick 2 (Force 2, usable only on this character's turn: range 2; target living enemy and 2 living enemies adjacent to that target are considered activated this round and cannot make attacks of opportunity this turn; save 11)
"Obi-Wan Kenobi. Obi-Wan... Now, that's a name I've not heard in a long time..."