Special Abilities
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Unique
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Pilot
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Accurate Shot (Can attack an enemy with cover even if it's not the nearest enemy)
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Synergy (+4 Attack and +4 Defense while an allied character whose name contains Wedge is within 6 squares)
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Twin Attack (Whenever this character attacks, he makes 1 extra attack against the same target)
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Mobile Attack (Can move both before and after attacking)
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Mettle (If this character spends 1 Force point to reroll, add +4 to the result)
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Great Shot Kid! (Critical Hits deal triple Damage against non-adjacent enemies)
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Affinity (New Republic pilots without a Force Rating may be in your squad regardless of faction)
Force Powers
Commander Effect
Pilots in your squad (including this character) gain +1 attack for each attack on the target by an allied Pilot this round.