Special Abilities
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Unique
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Galactic Alliance Guard
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Melee Attack (Can attack only adjacent enemies)
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Double Attack (On her turn, this character can make 1 extra attack instead of moving)
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Affinity (May be in a squad with a character named Darth Caedus regardless of faction)
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Internal Strife (On an attack roll of natural 1, this character joins the opponent's squad until the end of the skirmish)
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Torture 1 (When an adjacent living enemy takes damage from an attack by this character, it gets -1 Attack and -1 Defense for the rest of the skirmish. (This ability stacks))
Force Powers
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Force 3
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Lightsaber Deflect (Force 1: When hit by a nonmelee attack, this character takes no damage with a save of 11)
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Sith Rage (Force 1: +10 Damage on all attacks this turn)
Commander Effect
Galactic Alliance Guard followers within 6 squares get +2 Attack and +2 Defense.