Special Abilities
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Unique
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Melee Attack (Can attack only adjacent enemies)
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Twin Attack (Whenever this character attacks, he makes 1 extra attack against the same target)
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Ataru Style (+4 Attack if exactly 1 enemy is within 6 squares)
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Twin Blaster 10 (Replaces attacks: sight; make 2 attacks against 1 target at +8 Attack and 10 Damage. These count as nonmelee attacks.)
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Mobile Attack (Can move both before and after attacking)
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Deceptive (+10 Damage against an enemy who has activated this round)
Force Powers
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Force 3
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Transfer Essence 2 (Force 2, usable only on this character's turn or when this character would be defeated: Sight; Choose 1 living medium character who has a force rating. Remove that character from play and place this character in that character's space; This character may remove damage upto the target's remaining Hit points and that character is defeated. If an enemy character is targeted, it may make a save of 11 to nagate)
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Lightsaber Throw (Force 1, replaces attacks: Attack 1 enemy within 6 squares)
"Not much different from what you do now. You've managed to stay one step ahead of the Jedi all these years; how much harder can it be to stay one step ahead of the Sith at the same time?"