Special Abilities
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Unique, Melee Attack, Double Attack
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Momentum (If this character has moved this turn, he gets +4 Attack and +10 Damage against adjacent enemies)
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Rolling Cleave (Once per turn, if this character defeats an adjacent enemy by making an attack, he can immediately move 1 square and then make 1 attack against another adjacent enemy without provoking an attack of opportunity)
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Evade (When hit by an attack from a nonadjacent enemy, this character takes no damage with a save of 11)
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Mandalorian Hunter (+4 Attack and +10 Damage against Mandalorian enemies)
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Intimidation (Living non-Unique enemies within 6 squares get -2 Attack and -2 Defense. Living allies within 6 squares get +2 Attack and +2 Defense.)
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Rival (This character cannot be in a squad that contains any character whose name contains Jedi Master)
Force Powers
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Force 2
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Force Renewal 1 (This character gets 1 Force point each time he activates)
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Lightsaber Defense (Force 1: When hit by an attack, this character takes no damage with a save of 11)
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Lightsaber Sweep (Force 1, replaces attacks: Can attack each adjacent enemy once)
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Force Jump (Force 1, usable only on this character's turn: This turn, this character ignores difficult terrain, enemy characters, low objects, and pits when moving.)
Commander Effect
Allies gain Evade and Mandalorian Hunter
"I don't know your name—but I take up your cause. I will not remove your mask until there is justice—until the Mandalorians have been defeated once and for all. So swears… Revan!"