Special Abilities
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Melee Attack (Can attack only adjacent enemies)
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Twin Attack (Whenever this character attacks, he makes 1 extra attack against the same target)
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Cloaked (If this character has cover, he cannot be targeted by nonadjacent enemies)
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Cunning Attack (+4 Attack and +10 Damage against an enemy who has not activated this round)
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Assassin (+4 Attack and +10 Damage against living enemies)
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Teleport Attack (Replaces turn; Range 12; target an enemy character within 12 squares and place to any square adjacent to that character then make one attack at +10 damage against the target.)
Now you see me...now you don't.