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Custom Set / Faction Custom Set / Faction Character

Hit Points: 120
Defense: 21
Attack: 11
Damage: 20
Rarity:
Base: Medium
Gender: Female
Creator: Deathwielded
Created: 6/11/2013
Updated: 6/13/2013
Sets: The Expanded UniverseThe Lords of the Sith

Special Abilities

  • Unique (Counts as The Jedi Exile)
  • Melee Attack (Can attack only adjacent enemies)
  • Extra Attack (On her turn, this character can make 1 cumulative extra attack instead of moving)
  • Niman Style Mastery (+4 Attack and +4 Defense while this character has more than half Hit Points remaining)
  • Force Potency (You may increase the amount of damage dealt and removed by Force Powers by +10 for every force point spent in addition to the regular cost of force powers. Force points spent in this way don't count towards the total of times you may use force points in a single turn)
  • Crush Opposition (Enemies damaged by this character's force powers get -4 on the results of their saves and may not have their attack increased. These effects remain until the end of the affected characters next turn.)
  • Wound in the Force (At the start of this character's turn, if any adjacent enemies have Force points remaining, transfer 1 Force point from each adjacent enemy to this character. Enemy characters within 6 squares cannot gain Force points.)
  • Versatility (At the start of the skirmish, after set-up, you may replace this character with another character of an equal or lesser cost who counts as The Jedi Exile. The chosen replacement gains one of this character's other special abilities.)

Force Powers

  • Force 2
  • Force Renewal 1 (This character gets 1 Force point each time she activates)
  • Master of the Force 2 (May spend Force points up to 2 times in a single turn)
  • Drain Life 1 (Force 1, usable only on this character's turn: range 6; 10 damage to target living enemy, and remove 10 damage from this character; save 11)
  • Force Lightning 2 (Force 2, replaces attacks: range 6; 30 damage to target and 2 characters adjacent to that target)
  • Improved Force Alter (Force 1: range 6; any 1 enemy or allied character rerolls its last attack or save)
  • Force Plague (Force 3, usable only on this character's turn: Range 6; target and each adjacent character (excluding this character) take 10 damage and are Plagued. Plagued characters have -2 to attack and defense. Each time the Plagued character activates, it must attempt a save of 11. On a failure, that character takes 10 damage. On a success, that character is no longer Plagued)

Commander Effect

allies with a force rating gain Force Potency

Average Rating: --


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