Special Abilities
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Unique
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Melee Attack (Can attack only adjacent enemies)
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Triple Attack (On her turn, this character can make 2 extra attacks instead of moving)
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Betrayal (On an attack roll of natural 1 against this character, the attacker joins this character's squad until the end of the skirmish)
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Jedi Hatred +10 (+10 Damage against enemies with Force ratings)
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Melee Duelist (+4 Defense when attacked by an adjacent enemy)
Force Powers
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Force 2
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Force Renewal 2 (This character gets 2 Force points each time she activates)
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Master of the Force 2 (May spend Force points up to 2 times in a single turn)
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Force Defense (Force 3: Cancel a Force power used by a character within 6 squares)
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Force Grip 4 (Force 4, replaces attacks: sight; 40 damage)
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Force Push 3 (Force 3, replaces turn: range 6; 30 damage to target and to each character adjacent to that target, and push back target and each character adjacent to that target 3 squares if Huge or smaller)
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Force Storm 2 (Force 2, replaces attacks: 20 damage to all adjacent characters)
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Lightsaber Deflect (Force 1: When hit by a nonmelee attack, this character takes no damage with a save of 11)
"Your strength is as meaningless as the strength of my hand."