Special Abilities
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Unique
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Melee Attack (Can attack only adjacent enemies)
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Fringe Reserves 20 (If you roll exactly 11 for initiative, you can add up to 20 points of Fringe characters to your squad immediately before your first activation of the round)
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Override (At the end of his turn, this character can designate 1 door that he can see as open or closed; it remains open or closed until the end of this character's next turn, or until he is defeated)
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Supplies Manipulation (Enemies Reserves and Reinforcements abilities may only bring in half as many points as listed in the abilities name)
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Speed 4 (Can move only 4 squares and attack, or 8 squares without attacking)
Commander Effect
Hutt followers gain Resilient
"With Tanda the Hutt in our control, our operations will run more smoothly in this sector." ―Urai Fen