Special Abilities
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Unique
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Melee Attack (Can attack only adjacent enemies)
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Double Attack (On his turn, this character can make 1 extra attack instead of moving)
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Djem So Style (Whenever this character is hit by a melee attack, make a save of 11. On a success, this character can make an immediate attack against that attacker.)
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Hand of the Emperor (This character can spend his own Force points once per turn and spend Force points from a character whose name contains Emperor Palpatine once per turn)
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Hostage Shield (When this character would take damage from an attack, designate an adjacent character that is not the attacker to take the damage instead. That character avoids this effect with a save of 11.)
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Jedi Hunter (+4 Attack and +10 Damage against enemies with Force ratings)
Force Powers
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Force 4
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Force Detonate (When this character is defeated, each character within 4 squares takes 40 damage, save 11 to reduce the damage to 20)
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Force Grip 2 (Force 2, replaces attacks: sight; 20 damage)
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Sith Rage (Force 1: +10 Damage on all attacks this turn)
Commander Effect
Non-Unique Imperial followers with a Force Rating gain Gregarious. Allies named X-1 Viper Droid gain Forward Positioning.
"If you're smart you'll join the Emperor, Skywalker. He can make you as powerful as he's made me!" ―Sedriss