Special Abilities
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Unique. Melee Attack; Double Attack
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Evade (When hit by an attack from a nonadjacent enemy, this character takes no damage with a save of 11)
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Internal Strife (On an attack roll of natural 1, this character joins the opponent's squad until the end of the skirmish)
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Paradox (Can only be in a squad with a character whose name contains Starkiller.)
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Paradox (This character cannot be in a squad with a character whose name contains Vader)
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Synergy +4 (+4 Attack and +4 Defense while an allied character with a Force rating is within 6 squares)
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Unleashed (This character may use Force powers that replace attacks one additional time per turn)
Force Powers
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Force 5
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Force Renewal 1 (This character gets 1 Force point each time he activates)
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Force Grip 2 (Force 2, replaces attacks: sight; 20 damage)
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Force Lightning 2 (Force 2, replaces attacks: range 6; 30 damage to target and 2 characters adjacent to that target)
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Force Repulse 5 (Force 5, replaces turn: 50 damage to all characters within 5 squares; push back Huge or smaller characters to 6 squares from this character. Huge or smaller characters are considered activated this round; save 16.)
Luke realised the only way to protect his friends from the Emperors dread lord, Starkiller, was to give in to the Dark Side of the Force.