Special Abilities
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Unique
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Melee Attack (Can attack only adjacent enemies)
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Double Attack (On her turn, this character can make 1 extra attack instead of moving)
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Stealth (If this character has cover, she does not count as the nearest enemy for an attacker farther than 6 squares when choosing targets)
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Loyalty (Cannot be in a squad with a separatist commander unless that commander counts as a Nightsister)
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Camaraderie (A character whose name contains Asajj Ventress counts as having Nightsister in her name)
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Camaraderie (Allies whose name contains Nightsister gain Stealth and +1 Force)
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Affinity (Characters whose name contains Nightsister may be in your squad regardless of faction)
Force Powers
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Force 2
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Force Renewal 2 (This character gets 2 Force points each time she activates)
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Master of the Force 2 (May spend Force points up to 2 times in a single turn)
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Shadow Killer's Mist (Force 3: Replaces turn, 1 adjacent ally whose name contains Nightsister gains Invisibility)
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Lightning Blast 2 (Force 2, Replaces attacks: Range, 2; 40 damage to target and target is activated, save 11)
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Lightning Blast 4 (Force 4, Replaces attacks: Range,6. Choose 3 different legal targets. 20 damage to each target. Other characters do not provide cover against this force power)
Commander Effect
Allies whose name contains Nightsister who start their turn within 6 squares gain Ambush
"I am not a natural Force wielder like the Jedi or Sith. I use dark magic to achieve power." -Mother Talzin