Special Abilities
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Unique
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Double Attack (On his turn, this character can make 1 extra attack instead of moving)
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Evade (When hit by an attack from a nonadjacent enemy, this character takes no damage with a save of 11)
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Greater Mobile Attack (Can move both before and after attacking. This character can make extra attacks even if he moves this turn, but he must make them all before resuming movement.)
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Melee Reach 3 (When attacking, this character treats enemies up to 3 squares away as adjacent)
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Scoundrel's Luck (+4) (This character get a +4 Bonus to all Save Rolls.)
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Always shoot first (This character automatically goes first any time they have line of sight with an enemy, even if it is the enemy's activation.)
"It belongs in a museum! (Beat) And by 'museum' I mean the cargo hold of the Falcon"