Special Abilities
-
Unique
-
Twin Attack (Whenever this character attacks, she makes 1 extra attack against the same target)
-
Mobile Attack (Can move both before and after attacking)
-
Triple Attack (On her turn, this character can make 2 extra attacks instead of moving)
-
Troopers Bane (If your initiative roll is 5, 10, or 15 this characters attack roll counts as a natural 20 unless on a roll of 1.)
-
Personal Shield Generator (Replaces turn, until the end of the round this character and all Rebel allies within 6 squares gain +6 defence.)