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Custom Set / Faction Custom Set / Faction Character

Fringe The Exile 150  
Hit Points: 120
Defense: --
Attack: --
Damage: --
Rarity: Very Rare
Base: Medium
Gender: Male
Creator: Jargon Madjin
Created: 9/5/2016
Updated: 9/5/2016
Sets: Jargon.Ink

Special Abilities

  • Unique
  • Melee Attack (Can attack only adjacent enemies)
  • Quadruple Attack (On his turn, this character can make 3 extra attacks instead of moving)
  • Twin Attack (Whenever this character attacks, he makes 1 extra attack against the same target)
  • Mirror Match (This character copies the Attack, Defence and Damage of any card the opponent controls)
  • Post-Traumatic (Whenever this character attacks or is attacked by a character with 'Unleashed' and/or 'Darth' in it's name make a save of 11. If the save is unsuccessful, both characters receive the damage, ignores damage reduction)
  • Force Frenzy (This character can sacrifice 10 hp to gain 1 force point or vice versa, can sacrifice up to 50 hp (gains 5 force points) or vice versa in one turn)
  • Affinity (Ultimate) (This character can be in any squad regardless of faction)
  • No One Cares (If no allies are within 6 squares this character gains +5 attack and defence, If no allies are within 12 squares this character gains Vaapad Style Mastery as well)
  • Wound in the Force (At the start of this character's turn, if any adjacent enemies have Force points remaining, transfer 1 Force point from each adjacent enemy to this character. Enemy characters within 6 squares cannot gain Force points.)
  • Steal Force (Replaces attacks: touch; 1 adjacent character with a Force rating loses 1 Force point and this character gains 1 Force point)
  • Unleashed (This character may use Force powers that replace attacks one additional time per turn)

Force Powers

  • Force 4
  • Force Renewal 1 (This character gets 1 Force point each time he activates)
  • Force Grip 4 (Force 4, replaces attacks: sight; 40 damage)
  • Force Lightning 7 (Unleash the Lightning) (Force 7, replaces turn: range 6; 70 damage to target and all characters adjacent to that target. Huge or smaller characters are considered activated this round.)
  • Force Repulse 5 (Force 5, replaces turn: 50 damage to all characters within 5 squares; push back Huge or smaller characters to 6 squares from this character. Huge or smaller characters are considered activated this round; save 16.)
  • Force Push 5 (Force 5, replaces turn: range 6; 50 damage to target and to each character adjacent to that target, and push back target and each character adjacent to that target 5 squares if Huge or smaller. Huge or smaller characters are considered activated this round; save 16)
Average Rating: --


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