Hit Points:
|
40
|
Defense:
|
20
|
Attack:
|
10
|
Damage:
|
30
|
Rarity:
Base:
Medium
Gender:
Male
Creator:
Lafcadio
Created:
6/5/2015
Updated: 4/8/2016
Sets:
Republic Spec Ops
Special Abilities
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Accurate Shot (Can attack an enemy with cover even if it's not the nearest enemy)
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Advantageous Cover (+8 Defense from cover instead of +4)
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Double Attack (On his turn, this character can make 1 extra attack instead of moving)
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Invisibility (Cannot be targeted by nonadjacent enemies)
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Stealth (If this character has cover, he does not count as the nearest enemy for an attacker farther than 6 squares when choosing targets)
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Sniper (Other characters do not provide cover against this character's attack)
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Veteran Sniper (This character can target characters that are behind a wall. The thickness of the wall can be no more than 2 squares. These 2 squares must make up one wall. He cannot fire through multiple walls. This character must occupy a square in line with (in the same row as) the targeted enemy.)
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Cover Blown (As soon as this Character moves or makes an attack, he becomes a legal target for any enemy within line of sight. (i.e: he loses "Invisibility") This ability overrides "Invisibility," but not "Stealth." This ability stays in effect until the end of the round.)
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Powerful Weapon (If 2 enemies are lined up in the same row as on in a perfect diagonal to this character (within Line of Sight) and this character attacks the nearer enemy, if the attack hits, the second enemy is also targeted and must roll for defense with +2 Defense.
If this character targets an enemy within 3 squares, he scores a critical hit on a roll of 18, 19 or 20.)