Special Abilities
-
Melee Attack (Can attack only adjacent enemies)
-
Double Attack (On his turn, this character can make 1 extra attack instead of moving)
-
Evade (When hit by an attack from a nonadjacent enemy, this character takes no damage with a save of 11)
-
Stealth (If this character has cover, he does not count as the nearest enemy for an attacker farther than 6 squares when choosing targets)
-
Crossbow (Replaces attacks, make an attack against a non-adjacent target, that target takes 20 damage, +10 if the target is activated, then make a save of 6 to avoid taking 10 damage from the recoil, you silly little biscuit)
Joining the Dawnguard grants the Dragonborn access to Fort Dawnguard, a large keep said to be hidden somewhere in the southern region of Skyrim