Special Abilities
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Bounty Hunter +2 (+2 Attack against Unique enemies)
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Stable Footing (Not slowed by difficult terrain or low objects)
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Accurate Shot (Can attack an enemy with cover even if it's not the nearest enemy)
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Tracker +10 (After setup, choose any 1 Unique enemy. This character gets +4 Attack and +10 Damage against the chosen enemy)
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Hazard Protection (This character is immune to damage and effects from enemy special abilities that affect only Living characters.)
Force Powers
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Force 3
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Force Sense (Force 1, usable only on this character's turn: Enemy characters lose Stealth for the rest of the round)
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Striking Mist (Force 1, This character gets +10 Damage on its next attack against an adjacent enemy; Damage from this attack cannot be reduced.)
The Findsmen were a force-sensitive sect of bounty hunters consisting exclusively of Gand. They specialized in assassinations and tracking and developed many unique melee fighting techniques.