Special Abilities
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Melee Attack (Can attack only adjacent enemies)
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Poison +10 (+10 Damage to living enemy; save 11)
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Blaster 10 (Replaces attacks: sight; +6 Attack for 10 Damage)
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Stealth (If this character has cover, he does not count as the nearest enemy for an attacker farther than 6 squares when choosing targets)
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Ewok
"Now I have a blaster. Yub-nub-nub."