Special Abilities
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Unique
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Tactician +8 (Add +8 to the initiative roll except on a roll of 1)
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Force-Attuned Armor (Whenever this character takes damage, he reduces the damage by 10 with a save of 11)
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Force Consume (Characters with force ratings withing 6 squares of this character lose up to 2 force points upon activation. This character Gains one force point for every force point lost.)
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Force Sheild (As long as this character has 3 or more force points this effect is active: No attacks may target this character or any characters within 6 squares of this character, unless the attacker is within 6 squares of this character.)
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Rule of Two ((only 1 Unique character with a Force rating may be in a squad with this character, that character may spend this characters Force Points once per turn and its own Force Points once per turn))
Force Powers
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Master of the Force Ultimate (This character may spend force points an unlimited amount of times)
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Force Renewal 3 (This character gets 3 Force points each time he activates)
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Force 6
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Force Bubble (Force 1: When this character takes damage, reduce the damage dealt by 20)
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Force Override (Force 2: replaces turn, doors are considered open to this character until the end of the skirmish)
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Master Force Illusion (Force 2, An attack against this character is negated, save 16.)
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Chain Lightning 3 (Force 3, replaces attacks; range 6; 30 damage to target and 1 enemy within 3 of that target. Large and smaller characters damaged by this power are activated unless they successfully make a SAVE 11)
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Force Push 4 (Force 4, replaces attacks: sight; 40 damage; push back target 4 squares if Huge or smaller)
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Force Repulse 5 (Force 5, replaces turn: 50 damage to all characters within 5 squares; push back Huge or smaller characters to 6 squares from this character. Huge or smaller characters are considered activated this round; save 16.)
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Force Crush (Force 7, target an enemy within line of sight regardless of cover or any effects. The target character recieves 50 damage and gains Speed 2. (Can only move 2 spaces and attack or 4 without attacking) Save 16. If the target has force points, they can spend: 2 force points to change the save to 11, 3 points for a save of 6, or 4 to negate the attack. On a save the target takes 20 damage.)
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Force Erase (Force 10, This effect may only be used once per skirmish. Target one character withing 6 squares, that character is defeated regardless of hit points or effects, Save 20. (Force Points may not be used to reroll))
Secluded for years after the defeat of Emporer Maul, Von discovered how to bend the force to his every whim and sought to destroy those that had defeated the empire. "I will not only destroy you, Skywalker, I intend to erase you from existence."- Darth Von