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Force Pull 2

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Card Text

Force 2, replaces attacks: range 6; Move target Large or smaller enemy adjacent to this character. Make an immediate attack against that enemy.

Glossary Text

**SWMGPA balance update: (Variable Force Points): This group of Force Powers moves a target enemy character to the nearest available legal square adjacent to this character and allows this character to make attacks against that enemy. This movement ignores terrain (except walls) and other characters and does not provoke attacks of opportunity. The enemy must end the move in the nearest available legal landing spot adjacent to this character and take the shortest possible route to that space. If multiple routes are tied for the shortest, pick one. Force Pull itself is not an attack and does not require an attack roll, although it does allow attacks.

Pre-errata text: (Variable Force Points) This group of Force Powers moves a target enemy character to a space adjacent to this character and allows this character to make attacks against that enemy. This movement ignores terrain (except walls) and other characters, and does not provoke attacks of opportunity. The enemy must end the move in any legal landing spot adjacent to this character and takes the shortest possible route to that space. If multiple routes are tied for shortest, pick one. Force Pull itself is not an attack and does not require an attack roll, although it does allow attacks.

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