Rank: Advanced Bloo Milk Member Groups: Member
 
 
Joined: 10/11/2008 Posts: 666 Location: Puyallup WA 
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            Not sure how many of you have played army of two but I thought I'd make some customs of the main characters
 
 
 
  Elliot Salem Mercenary   Faction T.W.O.
  70 points 
  Hp 90 Defense 18 Attack 10 Damage 20
  Special abilities  Unique   Damage reduction 
  Double attack 
  Accurate shot
  Advantageous cover
  Sniper
  Grenades 10
  Contract killer (at the start of the skirmish choose 1 unique enemy character, this character gains +10 damage against that character for the rest of the skirmish)
  Revive (whenever this character is adjacent to a character named Tyson Rios, each character gains avoid defeat)
  Back to back (replaces turn: if this character is adjacent to a character named Tyson Rios, each character may attack every enemy character within line of sight, ignoring cover. This activates both characters and counts as both your activations for the round)
 
 
 
 
  Tyson Rios mercenary
  Faction T.W.O.
  Cost 70
  Hp 90
  Defense 17
  Attack 11
  Damage 20
  Special abilities 
  Unique
  Double attack 
  Accurate shot
  Sniper
  Damage reduction
  Advantageous cover
  Grenades 
  Contract killer 
  Revive
  Contract killer 
  Back to back
     
         
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        Rank: Advanced Bloo Milk Member Groups: Member
 
 
Joined: 10/11/2008 Posts: 666 Location: Puyallup WA 
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            Alice Murray
  Faction T.W.O.
  Cost 26
  Hp 50
  Defense 15
  Attack 7
  Damage 20
  Unique
  Battlefield advisor (you automatically choose who goes first on initiative unless you roll a 1)
  Commander efect
  Characters named Rios and Salem gain +2 attack
  
         
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