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        Rank: Advanced Bloo Milk Member Groups: Member
 
 
Joined: 3/27/2008 Posts: 229 
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            I thought I posted this here, but I couldn't find it...
  OLD REPUBLIC 1. Carth Onasi, Old Republic Hero  VR 2. Celeste Morne, Jedi  R   3. Dantooine Militia  C 4. Old Republic Ensign  C 5. Old Republic Jedi Master  UC   SITH 6. Darth Revan, Sith Lord   VR 7. Darth Zannah   R 8. Marka Ragnos   VR 9. Sith Blademaster   UC 10. Sith Imperial Stormtrooper   C
  REPUBLIC 11. Clone Sniper Specialist   C 12. High General Plo Koon   R 13. Mace Windu, Vaapad Master   R
  SEPARATIST 14. Battle Droid with Rocket Launcher   C   15. Count Dooku, Separatist Leader   VR 16. Darth Maul, Shadow   R 17. Super Battle Droid with Rocket Launcher   UC  
  REBELS 18. General Han Solo   R 19. General Luke Skywalker   R 20. Rebel Infiltrator   UC
  IMPERIALS 21. 501st Stormtrooper   UC 22. Bastion Stormtrooper   C 23. Darth Vader, Last of the Sith   VR 24. Imperial Spy Droid   C
  NEW REPUBLIC 25. Ganner Rhysode   VR 26. Jaina Solo, Sword of the Jedi   VR 27. Yuuzhan Vong Hunter Droid   UC
  FRINGE 28. Aing-Tii Warrior   UC 29. Baran Do Sage   UC 30. Fallanassi Adept   UC 31. HK-47, Destroyer of Meatbags   VR 32. Implant Dealer   UC 33. Veteran Ewok Warrior   C 34. Ysalamiri Lizard   C
  MANDALORIAN 35. Mandalore the Preserver   R 36. Mandalorian Sniper Specialist   C 37. Mandalorian Strike Leader   UC
  YUUZHAN VONG 38. Shamed One   C 39. Yuuzhan Vong Intendant   UC 40. Yuuzhan Vong Voxyn   UC 
         
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        Rank: Advanced Bloo Milk Member Groups: Member
 
 
Joined: 3/27/2008 Posts: 229 
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            OLD REPUBLIC
  1. Carth Onasi, Old Republic Hero   31 Points  VR Old Republic HP:  80 Def: 19 Atk: 10 Dam: 10
  Special Abilities Unique; Double Attack; Advantageous Attack; Intuition; Sniper; Evade; Relay Orders Loyal Officer (Counts as a follower)
  Commander Effect Old Republic allies, including this character, count as having the same name as each other, only for special abilities whose name contains Squad. Allies within 6 squares gain Squad Firepower and Squad Cover.
  Carth Onasi survived countless battles and was irreplaceable as an officer of the Old Republic.
  2. Celeste Morne, Jedi   28 Points  R Old Republic HP: 90  Def: 20 Atk: 10 Dam: 20
  Special Abilities Unique; Melee Attack; Double Attack; Stealth; Cunning Attack; Loner;
  Force Powers Force 4 Force Leap Force Push 2 Lightsaber Assault Lightsaber Precision
  "We've waited long for your report, agent…"  ―Lucien Draay
  3. Dantooine Militia    9 Points   C Old Republic HP: 30 Def: 14 Atk: 6 Dam: 10
  Special Abilities Advantageous Cover; Mobile Attack; Affinity (May be in a Rebel squad)
  Brave farmers, businessmen and healers of Dantooine take up arms in times of need.
  4. Old Republic Ensign   11 Points   C Old Republic HP: 30 Def: 16 Atk: 9 Dam: 10
  Special Abilities Soldier; Double Attack; Evade;
  Even Ensigns like Trask Ulgo never gave up.
  5. Old Republic Jedi Master   20 Points   UC Old Republic HP: 70 Def: 16 Atk: 9 Dam: 20
  Special Abilities Melee Attack;
  Force Powers Force 1. Force Renewal 1 Force Alter Force Push 2 Force Stun Master of the Force 2
  Jedi Masters of the Old Republic were truly masters of the Force.
  SITH
  6. Darth Revan, Sith Lord    67 Points   VR    Sith HP: 130 Def: 22 Atk: 15 Dam: 20
  Special Abilities Unique; Melee Attack; Double Attack; Intuition; Disruptive; Betrayal;
  Force Powers Force 2. Force Renewal 1 Master of the Force 2 Force Alter Lightsaber Assault Lightsaber Deflect Sith Rage
  Commander Effect Allies within 6 squares with a Force Rating may spend Force points one additional time per turn. Followers within 6 squares, including Droids, may use abilities that replace attacks twice per turn.
  Darth Revan devastated the Old Republic during his time as Sith Lord.
  7. Darth Zannah   46 Points   R Sith HP: 110 Def: 20 Atk: 12 Dam: 20
  Special Abilities Unique; Melee Attack; Twin Attack; Opportunist; Parry
  Force Powers Force 5 Force Cloak Force Grip 3 (Force 3. Replaces attacks, sight; 30 damage to target) Sith Insanity (Force 2. Useable only on this characters turn, range 6. Target living enemy is considered activated, save 16. On a failed save, target gains -4 Defense and cannot make attacks of opportunity for the rest of the round.)
  "I'm a killer, too." ―Zannah
  8. Marka Ragnos  65 Points   VR Sith HP : 120 Def : 20 Atk : 15 Dam : 20
  Special Abilities Unique; Melee Attack; Double Attack; Demolish;  Lord of the Sith (Select one Unique Sith ally with a Force rating at the start of the skirmish. For the rest of the game, that character gains Master of the Force 2, Extra Attack and gets one Force point each time they activate.)
  Force Powers Force 5 Dark Force Spirit 1 Force Spirit 4 Overwhelming Force Sith Rage Transfer Essence Master of the Force 2
  Commander Effect Non-unique Sith followers with a Force rating within 6 squares get +4 Attack and +10 Damage. 
  "I shall not be denied!"  ―Marka Ragnos
  9. Sith Blademaster   29 Points   UC Sith HP: 100 Def: 18 Atk: 13 Dam: 20
  Special Abilities Melee Attack; Double Attack; Greater Mobile Attack; Parry;
  Force Powers Force 2 Sith Rage Lightsaber Deflect Master Speed
  Sith Blademasters like Kas’im were warriors to be feared.
  10. Sith Imperial Stormtrooper    10 points   C Sith HP: 10 Def: 19 Atk: 6 Dam: 10
  Special Abilities Squad Firepower; Synergy (+4 Attack if a Unique ally is within 6 squares)
  Darth Krayt’s Imperial Stormtroopers were loyal to the throne no matter who sat on it.
  REPUBLIC
  11. Clone Sniper Specialist  11 Points   C Republic HP: 30 Def: 16 Atk: 7 Dam: 20
  Special Abilities Order 66; Trooper; Sniper; Stealth;
  12. High General Plo Koon   53 Points  R Republic HP: 120 Def: 21 Atk: 14 Dam: 20
  Special Abilities Unique; Melee Attack; Double Attack; Deadly Attack; Flurry Attack;
  Force Powers Force 2. Force Renewal 1 Electric Judgement (Force 1. Replaces attacks; range 6: 20 Damage to target. Non-living characters are considered activated, save 11.) Force Push 2 Lightsaber Defense Levitation 1
  Commander Effect Allies with Order 66 within 6 squares gain Extra Attack.
  Darth Maul considered Koon to be one of the greatest Jedi warriors of his time.
  13. Mace Windu, Vaapad Master    70 points  R Republic HP: 150 Def: 21 Atk: 15 Dam: 20
  Special Abilities Unique; Melee Attack; Triple Attack; Greater Mobile Attack; Lightsaber Duelist; Vaapad Syle Mastery (Scores a critical hit on a natural roll of 18, 19 or 20. Critical hits by this character cannot be prevented or redirected and the damage cannot be reduced.)
  Force Powers Force 6 Force Absorb Lightsaber Precision Master of the Force 2 Master Speed Shatterpoint
  Of those to master Vaapad, only Mace Windu was not mastered by it.
  SEPARATIST
  14. Battle Droid with Rocket Launcher   8 Points   C Separatist HP: 10 Def: 12 Atk: 3 Dam: 10
  Special Abilities Droid; Missiles 20; 
  “Target locked.”
  15. Count Dooku, Separatist Leader    54 Points  VR Separatist HP: 130 Def: 20 Atk: 15 Dam: 20
  Special Abilities Unique; Melee Attack; Twin Attack; Dark Inspiration; Makashi Style Mastery;
  Force Powers Force 5 Force Lightning 2 Lightsaber Riposte Force Leap Lightsaber Deflect
  Commander Effect Separatist allies gain +3 Attack and +3 Defense. Droids are subject to this effect: non-unique followers can move 2 extra squares as part of their turn.
  16. Darth Maul, Shadow    44 points   R Separatist HP: 100 Def: 21 Atk: 12 Dam: 20
  Special Abilities Unique; Melee Attack; Double Attack; Cloaked;  Juyo Style (May re-roll one attack per turn at + 4 attack.) Sith Hand (This character can spend his own Force points once per turn and spend Force points from a character whose name contains Sidious once per turn.)
  Force Powers Force 3 Sith Rage Lightsaber Assault Force Leap Surprise Move
  Silent and deadly, Darth Maul did as he was bidden.
  17. Super Battle Droid with Rocket Launcher   19 Points UC Separatist HP: 30 Def: 15 Atk: 6 Dam: 20
  Special Abilities Droid; Missiles 40; 
  “They’ve sent the supers!”
         
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        Rank: Advanced Bloo Milk Member Groups: Member
 
 
Joined: 3/27/2008 Posts: 229 
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            REBELS
  18. General Han Solo    37 Points  R Rebel HP: 80 Def: 20 Atk: 8 Dam: 20
  Special Abilities Unique; Double Attack; Pilot; Accurate Shot; Cunning Attack;  Scoundrel’s Luck (May re-roll one attack or save per round.)
  Commander Effect Rebel allies within 6 squares gain Cunning Attack.
  “Who’d they find crazy enough to lead this operation?”
  19. General Luke Skywalker    33 Points   R Rebel HP: 80 Def: 18 Atk: 9 Dam: 10
  Special Abilities Unique; Double Attack; Mettle; Pilot; Greater Mobile Attack; Lightsaber +10;
  Force Powers Force 4 Lightsaber Deflect Lightsaber Precision Force Leap
  Commander Effect Non-unique allied troopers gain Gregarious. Allied Pilots within 6 squares gain Greater Mobile Attack.
  Luke had a brief but effective time in command during the Rebellion.
  20. Rebel Infiltrator   15 points   UC Rebel HP: 10 Def: 12 Atk: 0 Dam: 10
  Special Abilities Disruptive; Infiltrator (Select one enemy commander at the start of the skirmish; this character sets up within 6 squares of that commander. Enemy characters cannot target or attack this character and this character does not provoke attacks of opportunity, nor can it make an attack of opportunity until an ally has been defeated. If there is no commander in your opponent’s squad, this character acts normally.)
  Rebel agents laid their lives on the line to disrupt the Imperial chain of command.
  IMPERIALS
  21. 501st Stormtrooper   12 Points  UC Imperial HP: 30 Def: 18 Atk: 7 Dam: 10
  Special Abilities Mobile Attack; Squad Firepower; Squad Assault; Rapport (Costs 1 less in a squad with a  character whose name contains Vader.)
  Darth Vader’s Fist as they were known, the 501st struck fear in the hearts of their enemies.
  22. Bastion Stormtrooper   7 Points   C Imperial HP: 20 Def: 16 Atk: 4 Dam: 10
  Special Abilities Squad Cover; Squad Assault; 
  Loyal to Emperor Roan Fel, the best Stormtroopers stayed loyal.
  23. Darth Vader, Last of the Sith    68 Points  VR Imperial HP: 130 Def: 21 Atk: 16 Dam: 20
  Special Abilities Unique; Melee Attack; Triple Attack; Doctrine of Fear; Dark Armor;
  Force Powers Force 2. Force Renewal 1 Lightsaber Assault Lightsaber Riposte Master of the Force 2 Overwhelming Force Sith Rage
  Seemingly, only Darth Vader’s hatred kept him alive…
  24. Imperial Spy Droid   14 Points  C Imperial HP: 10 Def: 21 Atk: 0 Dam: 0
  Special Abilities Droid; Stealth; Spy Droid (If this character has line of sight to an enemy commander at the start of the round, allies within 6 squares can move 2 extra squares at the end of their turn.)
  The Empire fitted thousands of droids with spy tech during its reign.
  NEW REPUBLIC
  25. Ganner Rhysode   35 Points  VR New Republic HP: 100 Def: 18 Atk: 12 Dam: 20
  Special Abilities Unique; Melee Attack; Double Attack; Avoid Defeat; Mettle; The Ganner (Yuuzhan Vong enemies within 6 squares get -4 Attack and -10 Damage) Last Stand (+4 Attack, +4 Defense and +10 Damage when hit points are half or less)
  Force Powers Force 4 Lightsaber Sweep 2 (Force 2. Replaces attacks; attack each adjacent character twice) Overwhelming Force Master of the Force 2
  “...I saw a new figure in the mythology of the Yuuzhan Vong. Not a god, not a demon, but an invincible giant called 'the Ganner.'” ―Vergere, to Jacen Solo
  26. Jaina Solo, Sword of the Jedi  45 Points  VR New Republic HP: 130 Def: 19 Atk: 15 Dam: 20
  Special Abilities Unique; Melee Attack; Double Attack; Charging Assault +30; Flurry Attack;
  Force Powers Force 4. Master of the Force 2. Force Leap Lightsaber Riposte Knight Speed Overwhelming Force Shatterpoint
  "I name you the Sword of the Jedi. You are like tempered steel, purposeful and razor-keen." ―Luke Skywalker
  27. Yuuzhan Vong Hunter Droid   26 Points  UC New Republic HP: 80 Def: 18 Atk: 9 Dam: 20
  Special Abilities Droid; Twin Attack; Speed 8; Mobile Attack; Damage Reduction 10; Regeneration 10; Yuuzhan Vong Hunter (+4 Attack and +10 Damage against Yuuzhan Vong enemies); 
  "I am teaching myself to taunt you." ―YVH 1-1A to Lando Calrissian
         
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        Rank: Advanced Bloo Milk Member Groups: Member
 
 
Joined: 3/27/2008 Posts: 229 
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            FRINGE
  28. Aing-Tii Warrior   28 Points  UC Fringe HP: 50 Def: 20 Atk: 10 Dam: 20
  Special Abilities Melee Attack; Vor’cha Stun Stick (Replaces attacks, range 6; 20 damage and target is considered activated, save 16)
  Force Powers Force 3 Aing-Tii Flow-Walking Force Alter Force Push 2
  "The Aing-Tii have a different view of the Force. Not in terms of Jedi or Dark Jedi—of black and white, as it were—but in a way I like to think of as a full-color rainbow."  ―Jorj Car'das
  29. Baran Do Sage   20 Points   UC Fringe HP: 60 Def: 15 Atk: 6 Dam: 10
  Special Abilities Melee Attack; Precognition (If an ally is within 6 squares, cancel an attack made by an adjacent attacker against this character. The attacker can avoid this effect with a save of 11)
  Force Powers Force 3 Ayna-Seff (Force 3. Cancel all non-adjacent attacks against this character this round.)
  Secluded and forgotten, the Baran Do sages were led astray in the years following the Great Jedi Purge.
  30. Fallanassi Adept  21 Points  UC Fringe HP: 40 Def: 17 Atk: 0 Dam: 0
  Special Abilities Draw Fire; Evade;
  Force Powers Force 2. Force Renewal 1 Master of the Force 2 Force Alter Jedi Mind Trick Illusion
  “It is not a way of power, but of peace…”
  31. HK-47, Destroyer of Meatbags   37 Points   VR Fringe HP: 90 Def: 18 Atk: 8 Dam: 20
  Special Abilities Unique; Jedi Hunter; Ambush; Cunning Attack; Double Attack; Bounty Hunter +2; Flamethrower 30; Rapport (Costs 4 less in a squad with a character whose name contains Revan.)
  “Shall we find something to kill to cheer ourselves up?" ―HK-47 to Revan
  32. Implant Dealer   9 Points  UC Fringe HP: 10 Def: 10 Atk: 2 Dam: 10
  Special Abilities Melee Implants (Unique characters with Melee Attack within 4 squares get +4 to saving rolls. Non-unique characters with Melee Attack within 4 squares get +3 Defense.) Range Implants (Characters with non-melee attacks within 6 squares gain Sniper.)
  Tech dealers all over the galaxy specialize in customizing implants to your needs.
  33. Veteran Ewok Warrior   7 Points  C Fringe HP: 20 Def: 15 Atk: 4 Dam: 10
  Special Abilities Ewok; Melee Attack; Twin Attack; Swarm +2;
  Many Ewoks fought Imperial Stormtroopers in hand-to-hand combat and won.
  34. Ysalamiri Lizard     25 Points  C Fringe HP: 30 Def: 14 Atk: 3 Dam: 10
  Special Abilities Melee Attack; Speed 2; Ysalamiri;
  Lizard-like, the Ysalamiri created a Force-neutral bubble in which force users could exert no influence.
  MANDALORIAN
  35. Mandalore the Preserver   75 Points  R Mandalorian HP: 130 Def: 19 Atk: 13 Dam: 30
  Special Abilities Unique (Counts as Canderous Ordo); Double Attack; Splash 20;  Regeneration 20; Demolish; Implants (+4 to all saving rolls)
  Commander Effect Mandalorian allies within 6 squares gain Splash 20.
  "I'm someone you don't want to get on the bad side of." ―Canderous
  36. Mandalorian Sniper Specialist  14 Points   C Mandalorian HP: 40 Def: 16 Atk: 8 Dam: 20
  Special Abilities Sniper; Careful Shot +4;
  37. Mandalorian Strike Leader   24 points   UC Mandalorian HP: 80 Def: 18 Atk: 12 Dam: 20
  Special Abilities Stealth; Speed 8; Double Attack; Melee Attack; Stable Footing;
  Commander Effect Mandalorian allies within 6 squares gain Stable Footing and Speed 8.
  Hunters like Kelborn led Mandalorian Strike teams on many sorties.
  YUUZHAN VONG
  38. Shamed One  4 Points  C Yuuzhan Vong HP: 10 Def: 14 Atk: 4 Dam: 10
  Special Abilities Melee Attack; Force Immunity; Swarm +2
  Even the Shamed Ones could be dangerous in large enough groups.
  39. Yuuzhan Vong Intendant    19 Points   C Yuuzhan Vong HP: 30 Def: 12 Atk: 2 Dam: 10
  Special Abilities Melee Attack; Force Immunity; Relay Orders;  Droid Hatred (Your squad cannot include Droid characters); Villip Relay (Yuuzhan Vong commander effects and Special Abilities with a printed range have double the range.)
  Priests and Intendants conversed with allies as they plotted what next to do to both further the invasion and bring the Yuuzhan Vong as a whole closer to the gloriousness of the gods.
  40. Yuuzhan Vong Voxyn   39  Points  UC Yuuzhan Vong  HP: 120 Def: 18 Atk: 8 Dam: 20
  Special Abilities Melee Attack; Double Attack; Ambush; Rend +20; Poison +10; Jedi Hunter; Damage Reduction 10; Paralysis; Spit Acid (replaces attacks; range 6; target takes 30 damage, save 6) Sonic Scream (replaces attacks; range 6; living target and each living character adjacent to that target are considered activated this round; save 11 negates. Huge and larger characters ignore this special ability.)
  "Voxyn. They hunt us."
         
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        Rank: Advanced Bloo Milk Member Groups: Member
 
 
Joined: 9/22/2009 Posts: 697 Location: The Squall, Yinchorr 
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            Very cool. But I'd would maybe change Maul to Shadow Hunter, Plo to just General Plo, and Vader to Last of the Jedi.
         
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        Rank: Advanced Bloo Milk Member Groups: Member
 
 
Joined: 7/23/2009 Posts: 1,195 
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            that new han/luke combo is nasty. i also like jaina moving 16 squares and hitting someone for 50 damage lol. HK-47 is priceless. Good set dude.
         
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        Rank: Advanced Bloo Milk Member Groups: Member
 
 
Joined: 9/4/2009 Posts: 78 
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            Not too bad :\
         
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