| 
            
         | 
    
    
    
            
            
    
        Rank: Advanced Bloo Milk Member Groups: Member
 
 
Joined: 3/27/2008 Posts: 229 
     | 
    
         
            Keeps me busy at work when I have little to do, so I've been creating custom stats again after doing 3 sets of them last year.
  Here is a preview...
  R2-D2, Legendary Astromech   15 Points New Republic HP: 40 Def: 18 Atk: 10 Dam: 0
  Special Abilities Unique; Droid; Override; 
  Stun Arm +10 (+10 Damage to adjacent living enemies. An enemy hit by this attack cannot move, save 11)
  Electric Shock +20 (+20 Damage against adjacent Droid enemies)
  Faithful Droid (Subject to commander effects if an allied character whose name contains Skywalker is in your squad)
  Smoke Screen Projector (Replaces attacks; for the rest of the round, enemies who target an ally within 6 squares for an attack get -4 Attack)
  "Artoo, why did you have to be so brave?" ―C-3PO
  Thoughts?
         
     | 
     | 
        
            
            
    
        Rank: Advanced Bloo Milk Member Groups: Member
 
 
Joined: 7/23/2009 Posts: 1,195 
     | 
    
         
            SmokeScreen is a little broken IMO. Maybe make it something like accurite shot doesnt work, or enemies within 6 get -4 to attack or something like that. As it is its a little crazy
         
     | 
     | 
        
            
            
    
        Rank: Advanced Bloo Milk Member Groups: Member
 
 
Joined: 12/12/2009 Posts: 271 
     | 
    
         
            Agree, combine this with GMLS and Leia, bad bad
         
     | 
     | 
        
            
            
    
        Rank: Advanced Bloo Milk Member Groups: Member
 
 
Joined: 3/27/2008 Posts: 229 
     | 
    
         
            Opinions noted, and a change made. It's back to where it was originally, but I liked the idea of rolling 2 dice and taking the lower from the Endor map special rules as there are so many ways to increase attack these days that a -4 seems not so special.
         
     | 
     | 
        
            
            
    
        Rank: Advanced Bloo Milk Member Groups: Member
 
 
Joined: 3/27/2008 Posts: 229 
     | 
    
         
            Preview #2
  Darth Malgus    55 Points   VR Sith HP: 130 Def: 20 Atk: 15 Dam: 20
  Special Abilities Unique; Melee Attack; Double Attack; Jedi Hunter; Lightsaber Duelist; Dark Armor;
  Force Powers Force 2. Force Renewal 1 Force Leap Force Lightning 2 Force Push 2 Lightsaber Defense Lightsaber Throw 
  Commander Effect Allied mercenaries ignore the movement restriction of Mercenary. Non-unique mercenary followers get +4 Attack and Charging Assault +10.
  Darth Malgus was a fierce warrior who often utilized alien mercenaries, long thought unreliable by the Sith. He led the attack that started the sacking of Coruscant with a lone Twil’ek ally and a female bounty hunter as backup.
         
     | 
     | 
        
            
            
    
        Rank: Moderator Groups: Member
, Moderator, Rules Guy 
 
Joined: 8/24/2008 Posts: 5,201 
     | 
    
         
            Drop Twin from R2, and he is fine. Also, Twin really doesn't fit the character.
  Malgus should be a couple more points. 
         
     | 
     | 
        
            
            
    
        Rank: Advanced Bloo Milk Member Groups: Member
 
 
Joined: 3/27/2008 Posts: 229 
     | 
    
        
            Sithborg wrote:Drop Twin from R2, and he is fine. Also, Twin really doesn't fit the character.
  Malgus should be a couple more points.   The original idea of Twin on R2 was a Lancer-deterrent, however, I just remembered the interaction would still give the Lancer the first attack. Malgus was originally at 57 points, but I felt the Sith needed a commander in the competitive range of Malak, DlotS. Might change LS Throw 2 to LS Throw and up him to 55.
          
     | 
     | 
        
    
    
| 
Guest |