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    | Rank: Advanced Bloo Milk Member Groups: Member
 
 Joined: 7/29/2011
 Posts: 1,766
 Location: In a sinkhole on Utapau
 
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            Not necessarily the best hate squads but rather options you can keep in mind when squadbuilding when you have a chance of facing Daala. Or Reinforcement choices that help stop her.
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    | Rank: Moderator Groups: Member
, Moderator
 
 Joined: 5/26/2009
 Posts: 8,473
 
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            Momaw is a good choice against Raxus.  Not so much against Snowtroopers.  Klatooinians are a good choice.  If you base troopers with a Klat, all based troopers will die - either from being shot or when the Klat blows up.  Need to catch 2 to break even, 3 to get ahead.  Of course, a Klat can move 12.  But so can the troopers - and if they can base to attack, the Klat is probably going to only get that one trooper.
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    | Rank: Advanced Bloo Milk Member Groups: Member
 
 Joined: 6/30/2009
 Posts: 1,389
 Location: Ottawa, Canada
 
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            I've been toying around with this:
 51 Yoda on Kybuck
 27 Lobot
 23 Captain Panaka
 20 Captain Tarpals
 16 Qui-Gon Jinn, Force Spirit
 11 Clone Trooper with Flamethrower
 9 R2-D2, Astromech Droid
 8 Mas Amedda
 8 R7 Astromech Droid
 6 Mouse Droid x2
 18 Rodian Brute x6
 3 Ugnaught Demolitionist
 
 (200pts. 18 activations)
 
 You have the option to bring in either Momaw or Dr. Evazan, depending on whether you need to put damage on one enemy or a whole bunch. You're at 20 activations either way, with decent door control and massive movement. IN AN IDEAL WORLD, Yoda gets towed 12, then master speeds to move 38 squares total. Then you swap out for Evazan/Momaw/Flametrooper and use your chosen auto damage twice. Then you win initiative with Qui-Gon FS and use your ability twice more. This is the sort of damage we're talking about:
 
 Evazan: 30 x4 = 120 damage to one enemy.
 Momaw: 10 x4 = 40 damage to every character within 6 squares.
 Clone Trooper with Flamethrower: 20 x4 = 80 damage to at least one dude.
 
 Of course there are lots of counters to this squad, but it would be so fun to stomp a Daala squad with it.
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    | Rank: Advanced Bloo Milk Member Groups: Member
 
 Joined: 6/23/2010
 Posts: 3,564
 Location: The Hutt, New Zealand
 
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            With reinforcements, I agree with Momaw vs Raxus - Momaw is awesome in most scenarios, especially when paired with a good movement breaker.
 With Snowtroopers, if you outactivate and you have a good movement breaker, either Momaw - so you can go last and war throat, then do it at the start of the next round (even if you lose initiative, you should be fine) - or a Rakghoul could work really well. But outactivating a 22-23 activation squad with access to Ozzel is easier said than done - having an activation advantage and a movement breaker is only really an option for a limited number of Imperial, Rebel or New Republic squads.
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    | Rank: Moderator Groups: Member
, Moderator
 
 Joined: 5/26/2009
 Posts: 8,473
 
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            LancerYobuck
 New Dooku
 
 All three are tough matchups for Daala.
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    | Rank: Advanced Bloo Milk Member Groups: Member
 
 Joined: 7/26/2011
 Posts: 951
 
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            Super stealth/ Cloaked, double attack, triple attack, blaster barrage, furious assault, low cost shooters you can trade them with. You need to either have shooter defense or be able to take out a bunch in a phase.
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