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Heroic Stand: help me understand stacking and burst timing Options
adamb0nd
Posted: Tuesday, June 3, 2014 6:17:41 AM
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The Tantive IV Trooper has a Heroic Stand (When this character is defeated within 6 squares of an enemy, 1 Rebel pilot or trooper ally may make an immediate attack).

If an enemy defeats multiple Tantive IV troopers (Through repulse or grenades, for example), does heroic stand trigger multiple times?

I am having trouble understanding stacking. Its obvious when dealing with attacks... top bonus is the only bonus of the same type... however, I struggle with other abilities. For example, I don't understand why Leia and Borisk's CE stack, but not multiple adjacent shield droids. Due to that, I am uncertain if this ability stacks with itself. I would assume no, but I can't say why that is.
SignerJ
Posted: Tuesday, June 3, 2014 6:25:22 AM
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Each time a Tantive IV Trooper is defeated, Heroic Stand activates. So if a Jedi uses Force Repulse to kill four troopers, four different Heroic Stands activate.

Now, I don't understand the supposed situation where, if the Jedi dies after the third Heroic Stand, the fourth trooper doesn't get killed by the Force Repulse?
adamb0nd
Posted: Tuesday, June 3, 2014 6:35:43 AM
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SignerJ wrote:
Each time a Tantive IV Trooper is defeated, Heroic Stand activates. So if a Jedi uses Force Repulse to kill four troopers, four different Heroic Stands activate.

Now, I don't understand the supposed situation where, if the Jedi dies after the third Heroic Stand, the fourth trooper doesn't get killed by the Force Repulse?


I was wondering that. The "Lawn Mower" effect implies that when a burst effect is used (Unleash the Force 60 or repulse), that all units take damage 1 at a time, not all at once. This is what allows Leia or Borsk's CE to kick in. Meaning you could kill a few enemies with the initial burst from your characters current square, then trigger leia/borsk's CE's and move, and other enemies who would have been defeated by the burst damage may no longer be in range after the movement, and thus do not take the damage (though other enemies now in rangethat weren't originally within the bursts range would not take damage).

This makes it seem like abilities such as Self Destruct or death shot would allow a character to be defeated before resolving all his burst damage against all enemies within range, should the character be defeated by a response before applying burst damage (since the damage is not applies to all pieces simultaneously).

atmsalad
Posted: Tuesday, June 3, 2014 6:59:25 AM
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Joined: 7/26/2011
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adamb0nd wrote:
SignerJ wrote:
Each time a Tantive IV Trooper is defeated, Heroic Stand activates. So if a Jedi uses Force Repulse to kill four troopers, four different Heroic Stands activate.

Now, I don't understand the supposed situation where, if the Jedi dies after the third Heroic Stand, the fourth trooper doesn't get killed by the Force Repulse?


I was wondering that. The "Lawn Mower" effect implies that when a burst effect is used (Unleash the Force 60 or repulse), that all units take damage 1 at a time, not all at once. This is what allows Leia or Borsk's CE to kick in. Meaning you could kill a few enemies with the initial burst from your characters current square, then trigger leia/borsk's CE's and move, and other enemies who would have been defeated by the burst damage may no longer be in range after the movement, and thus do not take the damage (though other enemies now in rangethat weren't originally within the bursts range would not take damage).

This makes it seem like abilities such as Self Destruct or death shot would allow a character to be defeated before resolving all his burst damage against all enemies within range, should the character be defeated by a response before applying burst damage (since the damage is not applies to all pieces simultaneously).



Wow!! I didn't know that repulse with borsk worked like that... That is crazy! Makes it a lot better against swarms...
countrydude82487
Posted: Tuesday, June 3, 2014 4:07:18 PM
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Joined: 12/26/2008
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atmsalad wrote:
adamb0nd wrote:
SignerJ wrote:
Each time a Tantive IV Trooper is defeated, Heroic Stand activates. So if a Jedi uses Force Repulse to kill four troopers, four different Heroic Stands activate.

Now, I don't understand the supposed situation where, if the Jedi dies after the third Heroic Stand, the fourth trooper doesn't get killed by the Force Repulse?


I was wondering that. The "Lawn Mower" effect implies that when a burst effect is used (Unleash the Force 60 or repulse), that all units take damage 1 at a time, not all at once. This is what allows Leia or Borsk's CE to kick in. Meaning you could kill a few enemies with the initial burst from your characters current square, then trigger leia/borsk's CE's and move, and other enemies who would have been defeated by the burst damage may no longer be in range after the movement, and thus do not take the damage (though other enemies now in rangethat weren't originally within the bursts range would not take damage).

This makes it seem like abilities such as Self Destruct or death shot would allow a character to be defeated before resolving all his burst damage against all enemies within range, should the character be defeated by a response before applying burst damage (since the damage is not applies to all pieces simultaneously).



Wow!! I didn't know that repulse with borsk worked like that... That is crazy! Makes it a lot better against swarms...


even more fun when you Bring in Leia rebel hero, which was ruled that they stack.
Dr Daman
Posted: Tuesday, June 3, 2014 4:27:53 PM
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If you kill your own tantives with Momaw, can the ones that aren't defeated yet combine fire with your attacker?
FlyingArrow
Posted: Tuesday, June 3, 2014 4:35:34 PM
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This will answer most of your questions:

http://www.bloomilk.com/Forums/default.aspx?g=posts&t=10805

Characters always take damage one at a time. The special part about non-targeting abilities such as Lightsaber Sweep, Force Repulse, and Unleash the Force is that from step 17 they return to step 4 instead of step 2. That means that they 'look around' and choose another character to affect, even if the character moved. Targeting effects like Blaster Barrage have to declare all targets in step 1, and then pick one each time they return to step 2. In either case, if the character is defeated they stop choosing who to damage.

Unless they were already defeated when the force power triggered, as in Thought Bomb.
FlyingArrow
Posted: Tuesday, June 3, 2014 4:37:15 PM
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Dr Daman wrote:
If you kill your own tantives with Momaw, can the ones that aren't defeated yet combine fire with your attacker?


Looks like not. Combine fire can only be used on the attacker's turn. This is an out-of-turn attack, so no combining fire.
TheHutts
Posted: Tuesday, June 3, 2014 4:51:19 PM
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I'm sure I've played this wrong in the past - with stuff like Repulse vs Death Shots. So Anakin Solo gets stopped repulsing if he dies to a death shot halfway through?
SignerJ
Posted: Tuesday, June 3, 2014 5:22:47 PM
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TheHutts wrote:
I'm sure I've played this wrong in the past - with stuff like Repulse vs Death Shots. So Anakin Solo gets stopped repulsing if he dies to a death shot halfway through?


Yes, I believe so.
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